Good Words: Literary Devices – Imagery

imagery

Good Words: Literary Devices – Imagery

Imagery

Good Words returns with a new series: Literary Devices, the approaches our favorite authors use to bring our favorite worlds to life. Literary devices range far and wide. Often times we hear these terms used in casual conversation without a complete understanding of the definitions or purpose. With this series, we aim to help shed some light on what your favorite authors are doing while they create your favorite works and to help you understand as a writer the importance of these approaches. We first discuss Imagery or how we see, hear, and feel the literature we experience.

Imagery:  so often overlooked even though images make up the basis of all literature, both written and visual. Imagery allows the reader or viewer to see the worlds created by written words in our mind’s eye. But imagery is not simply images woven into a picture or a universe. This approach covers all sensory experiences the author describes from smell, to light, to sound. The basis of imagery also ties into devices we will describe in a future episode: metaphor and symbolism. The depth and importance of imagery drives our discussion.

We also discuss and define concrete and abstract language which is often key to understanding the imagery in any piece of writing.

To Discuss

What kind of images draw you in? What puts you off visually from reading a particular work?

Tune in next time for more Good Words!

Regina & Evan

the geek embassy

Regina is a gamer, writer, teacher, and podcaster living in the Pacific Northwest. She completed her Ph.D. in 2011 from Washington State University in Vancouver and continues to teach there part time. Regina’s research interests focus on women and technology, and her dissertation discusses female gamers and identity in digital role playing games. A lifelong geek and technology enthusiast, Regina recently started a Girls Who Code club in support of their mission to close the gender gap in technology.

To continue the conversations about gender and gaming that Regina started during her research, she started a podcast called Game on Girl. Called the “NPR of game podcasts” by Chris Brown of The Married Gamers, the podcast features women involved in the game industry, and tackles some of the complicated issues in the gaming community. Season 2 began in the spring of 2018 and will premiere new episodes monthly.

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