I’ve been thinking about early access games a lot over the past six months. On the surface it seems like an incredible way for small game developers to raise the capital to get their games made and for the gamers to see behind the curtain and have input into development. And when things go really well, it does work like this. However, from my personal experience, this is rarely the case. I’ve been involved with several early access projects now and I’ve yet to feel like any of them were a smashing success. Some have felt like complete tripe that were created to make aRead More →