I’ve been a tabletop gamer for most of my life.  My parents kept eternal stalwarts like Monopoly and Scrabble in the house for as long as I can remember.  After my first D&D game at 10 years old, gaming became a lifelong hobby.  Games help me and countless others learn valuable lessons that are applicable at the table and in the real world.  This is the beginning of a series of articles on lessons I learned from marathon nights killing dragons and stealing from cyber-orcs.  Today, I write about one of the more important and difficult for me to learn: expected value. Quick EV LessonRead More →

raven

Greetings Adventurers! We return again to the depths of the Vastwood and find our characters traveling back toward civilization. Nictis Loath travels with our merry band of adventurers. As you’ll remember from episode 8, we discovered Nictis the only living person among a community of powerful mage ghosts. Nictis berates our characters with questions about every living thing. Having not been around other living people, his excitement is understandable even if a little on the annoying side. The group also discovers that Nictis might be a little more powerful than they originally expected. Will this help or hinder their experience? Check out the episode andRead More →

loath

Greetings and salutations, fellow adventurers! Our last adventure saw our traveling band of heroes negotiate their way into the next part of the adventure. Trusting Hargath’s instinct that the ghost wardens, Byron and Celeste, were protecting something of great and dangerous power, we are invited beyond the veil. In this episode, many secrets will be revealed including the purpose and power behind the Void Scythe. Pivotal plot twists a’ho! Join our characters as they make their way into this leg of their journey. The story deepens, the characters come together and the next leg of their journey becomes clear. Watch the entire campaign, The KeeperRead More →

haunted

Greetings and salutations, fellow adventurers! Our band of merry role players continues their journey after taking out a small band of goblins in our last episode. After a successful fight full of magic fireballs and dopey goblins attacks, we rescue the half elf commander, Vanya Brightmoor. She joins the group with little reservation after we risk our lives to save and free her. In many ways, this fight brings our heroes together and proves their worth as a team. Sevarka (Dante) impresses us all with her amazing fireball of doom. Hargath (Mark) impresses us with his spells and healing power and taking the time toRead More →

goblin battle

Did someone say Goblin Battle??!! Episode 5 left our adventurers in a bit of a pickle. In fact, in the business we call that a cliff hanger. After scouting out a Goblin camp, the group discovers that there is a survivor being held captive by the gang of goblins they followed after finding signs of the previous scouting party. A goblin battle prevails! This episode finds our heroes in some real trouble, fighting tooth and nail for the sake of the group. We have some fun rolls, some crazy things happen, and we all have great fun. We sure hope you enjoy watching! Until nextRead More →

denizens

Denizens of the Vastwood: Episode 4 of The Keeper of the Dead Saga Greetings Geeks! Have you been anxiously awaiting the next chapter in our journey? Wait no longer, dear adventurer! Episode 4 of our adventure takes our traveling band of would be heroes deeper into the darkness of the Vastwood. We encounter more than a few dangerous creatures in this leg of our journey. Episode 3 – Perils of the Gartooth Swamp – saw our first fight so we pick up this episode amidst the fallout from that fight. The denizens of Vastwood are less than welcoming. Each of our characters reacts differently to theRead More →

perils

The Perils of Gartooth Swamp And away we go where the perils abound! This week finds our adventurers in the thick of the action. Hargath, Sevarka, Nera, and Freya finally on foot entering the swamp and they run into their first foe. The excitement builds in this episode as our adventurers begin to understand the depth of the dangers present in the Vastwood. But our party will not be intimidated by the size of the foes they will fight! No! We will press ever onward. Don’t miss this episode where you can see Nera (Regina) roll terribly but still swing a big axe, watch Sevarka (Dante)Read More →

flotsam

Episode 2 – Flotsam 7 Jetsam Greetings Geeks! We continue our role play adventure with the next segment in our Pathfinder campaign. We begin the journey we started in our first episode, after spending the night in the Vagabond’s Rest deep in the Vastwood. Our adventurers start on the first leg of their journey after being bestowed a map from their employer, Ruchior. The party seeks a guide and safe passage down the treacherous rain-swollen Varidan River and into the wilds beyond. Join us as we learn to play Pathfinder and enjoy this story crafted for us by Evan. Until next time, get your geek on!Read More →

roleplay

Character Creation Let’s get this out of the way first because I need to display my biases and privileges before you read this piece.  I am a straight, cis-gendered, Latino male.  At age 32, I am on the older edge of the Millenial generation.  Gaming is a lifelong hobby of mine, primarily of the pen-and-paper variety, e.g. Dungeons & Dragons and Shadowrun.  Anybody who’s gamed with me at any time in my life knows there are two universal truths about me. I always gravitate towards the cloak-and-dagger type characters. I typically play women characters. My MTG Commander decks follow this same pattern.  3 of the 5Read More →

who

I’ve been playing RPGs for most of my life.  Dungeons & Dragons (2e, 3e, 3.5e, & 5e), Vampire: The Masquerade, Werewolf: The Apocalypse, Unknown Armies, Shadowrun and a few others that I’m sure I forgot.  I dabbled in Shadowrun in college and just started really picking it up again when I moved to Portland two years ago.  I started out in Shadowrun like I do with most other RPGs, as their fighter class.  I do this for two reasons.  (1) Because it doesn’t take much thought or talent to play a run-of-the-mill, gets-the-job-done, won’t-entirely-mess-things-up fighter: point yourself in the direction of things that need killing,Read More →