Pop Culture Embassy Good Words: Literary Devices – Imagery

imagery

Imagery

Good Words returns with a new series: Literary Devices, the approaches our favorite authors use to bring our favorite worlds to life. Literary devices range far and wide. Often times we hear these terms used in casual conversation without a complete understanding of the definitions or purpose. With this series, we aim to help shed some light on what your favorite authors are doing while they create your favorite works and to help you understand as a writer the importance of these approaches. We first discuss Imagery or how we see, hear, and feel the literature we experience.

Imagery:  so often overlooked even though images make up the basis of all literature, both written and visual. Imagery allows the reader or viewer to see the worlds created by written words in our mind’s eye. But imagery is not simply images woven into a picture or a universe. This approach covers all sensory experiences the author describes from smell, to light, to sound. The basis of imagery also ties into devices we will describe in a future episode: metaphor and symbolism. The depth and importance of imagery drives our discussion.

We also discuss and define concrete and abstract language which is often key to understanding the imagery in any piece of writing.

To Discuss

What kind of images draw you in? What puts you off visually from reading a particular work?

Tune in next time for more Good Words!

Regina & Evan

Regina is the founder and lead ambassador of The Geek Embassy. Studying and writing about geeks and geek culture is Regina’s favorite thing to do when she’s not reading student papers, dancing an excessive amount of calories away, or chasing after her daughter. Inclined towards mobile and social gaming online, Regina also loves a good round of 7 Wonders, Qwirkle, Small World, or Lords of Waterdeep. Someday, she hopes to actually take part in a D&D campaign so she can officially “roll” a character and role play her as a devious, highly intelligent mischief maker, which would be nothing like she is in real life.

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