Round and flat, static and dynamic. What are we talking about here, shapes and textures? Nope! We are discussing characters and how some grow and change (round and dynamic) and some don’t (flat and static).
It can sound even from this short description like round and dynamic characters are better than flat and static characters. In many ways, that is is true; we generally relate to round characters more as it is often easier to identify with characters where we see growth and movement. You can see this in the discussion Evan and I have covering this topic. It was so much easier for the both of us to come up with examples of round and dynamic characters. It’s Evan who identifies a character from The Lord of the Rings that is truly a flat character. You have to watch to the end of the video to see what he says. It’s worth it, I promise.
Characters whose journey changes them in a profound way.
Characters who do not change throughout the story. Their personality traits remain consistent even though facing terrible events
This video is a bit longer than the first in the series. That’s partly on purpose because we covered more terms and concepts in this video. We also spend more time mentioning how you would craft round characters and why that is an important thing to think about as a writer.
Tune in next time for more Good Words!
Regina & Evan
Are there any dynamic characters that changed in ways you didn’t like? Flat characters you love? Let us know in the comments.
Regina is the founder and lead ambassador of The Geek Embassy. Studying and writing about geeks and geek culture is Regina’s favorite thing to do when she’s not reading student papers, dancing an excessive amount of calories away, or chasing after her daughter. Inclined towards mobile and social gaming online, Regina also loves a good round of 7 Wonders, Qwirkle, Small World, or Lords of Waterdeep. Someday, she hopes to actually take part in a D&D campaign so she can officially “roll” a character and role play her as a devious, highly intelligent mischief maker, which would be nothing like she is in real life.